Telephone
The Girl On The Phone
Can you foil a kidnapping?
Irene is trapped in Caracas, kidnapped by corrupt police; she's found herself a mobile phone but now she needs your help to escape. But will your Google-fu and your attempts to help her keep her cool be enough to get her out of mortal peril in time? "The Girl On The Phone" is a 60-90 minute immersive experience, a set of texts and phone calls between you and a kidnapped tourist with a scavenged mobile phone. Over the course of the experience, you'll use the resources you have on hand to help Irene escape her captors and comfort her in the midst of a crisis. *** A phone adventure is a piece of intimate immersive theater that you’ll play out — just you and an actor, one-on-one — via text message and phone call. All sessions will be booked directly between you and the performer, who will contact you via a phone number provided beforehand. No preparation or research is necessary — we'll send you an email before the adventure setting the stage for the story. Once the adventure starts, though, you’ll be able to steer the experience — and remember, the conclusion of the tale depends on you!
Audience Role
Audience communicates, via phone, with a woman who has been kidnapped in Caracas, helping her escape.
Ages: 13 +
Content Advisories
Interaction Advisories
Mobility Advisories
12
Events
6
Years on EI
About Mirror World Creations
Want to be the protagonist of your own story -- take part in a tale tailored to you? Mirror World Creations crafts live-action roleplay (larp) experiences for those souls in search of adventure. Not quite sure what a larp is? Think of a larp as a play without an audience. When you're part of a larp, you don’t just experience a story--you help tell it. Mirror-World's authors and orchestrators provide a setting and the start of a story, but your decisions determine how your adventure will end. Can you foil a kidnapping? How about break a curse? Every choice you make will change the experience you choose to participate in.