It's five minutes 'till Sleepytime and the latest set of rewrites are even worse than the last. The Director of Dreaming is considering pulling the plug and putting up another rerun of "Teeth Fall Out (School Assembly Version)" but the truth is everyone knows that the stakes are too high for that. In their waking life, Carl seems to be holding it together, but in the depths of their subconscious, Carl knows they could be – want be – so much more. In fact, Carl’s dreams might just be the only connection they still have to their deepest self. That's where you come in. In this immersive, interactive piece, you will assist the beleaguered neurons of the Dream Department in programming each night's dreams. Work alongside your mental colleagues during the day, and then sit back, relax, and watch the show once the dreams start to play. Plumb the depths of this unknown psyche deep enough and you may even find a way to show Carl what they truly need. From the creator of critically acclaimed immersive spectacles THE VEIL and GHOST PARTY: DREAM, CARL, DREAM! is the latest feat of participatory theater from Dacha. Clock in. Make Dreams. Save Carl.
Audience Role
Audience members clock in to help the neurons of Carl's brain — specifically, the under-performing Dream Department! They will create dreams and solve puzzles to help Carl live a better life.
Ages: 13 +