Zoom

Creative Practice + Audience Experience Workshop Series w/ Tom Pearson

A deep-dive into art-making with an emphasis on puting our audience at the center of the work.

Creative Practice + Audience Experience Workshop Series w/ Tom Pearson Immersive Event - Main Image

Spring is here, and with it, our own opportunities to bring new ideas into the light. This series is a deep-dive into creative practice and art-making with an emphasis on generating original material that puts our audiences/participants at the center of the work we create. We will explore methods that support immersive ideation as well as other participant-centered endeavors. For four weeks, we will concentrate on different aspects of the creative process and how to build and sustain a practice that not only nurtures and causes us to thrive in our generative work but also helps us plan for creativity, hold space for it, and center it in our daily lives. A performance or art background is not required, and these gatherings are open to anyone who wishes to work, play, and learn more about creative techniques and design. Since there is a light cumulative aspect to the series, participants are encouraged to join for all four; however, a single workshop rate is available. Zoom sessions are each 3 hours long $300 for full Series $80 per class drop in Subsidized rates for who need it (limited number of slots) $200 for full and $56 per class Enter code WWTP2023 at checkout For those who would like to contribute to making more or deeper subsidies available, there is an option to donate at checkout. All donations received on workshops tickets will go toward underwriting additional subsidy and scholarship opportunities. Schedule May 11: Creative Practices (Online Zoom) May 18: Ritual and Ceremony (Online Zoom) May 25: Designing the Senses (Online Zoom) June 1: World-building (Online Zoom) Creative Practices: Generative Process and Working from Self The best pathway to making successful work is to make work that you are passionate about. Ritual and Ceremony: Audience-Centered Experience Design Putting the audience at the center of your work makes for engaging, personal, and one-of-a-kind journeys. Designing the Senses: Multi-sensory Embodiment Bringing audiences into relationship through embodied experience is a way to practice deep community-building and transformational work. World-Building: An Iterative Approach Taking a long view of our work and artistic trajectories sets the stage for life-long, sustainable practice.

Audience Role

A performance or art background is not required, and these gatherings are open to anyone who wishes to work, play, and learn more about creative techniques and design. Since there is a light cumulative aspect to the series, participants are encouraged to join for all four; however, a single workshop rate is available. Online via Zoom (lecture/demonstration and prompts/discussion format)

Ages: 18 +

Content Advisories

No content advisories

Interaction Advisories

No physical contact with performers

Mobility Advisories

Event is wheelchair accessible
No mobility advisories

Tags

Devised Performance
experience design

About Third Rail Projects

Third Rail Projects supports the creative endeavors of its partners, Zach Morris, Tom Pearson, and Jennine Willett, and provides infrastructure, production and administration for their individual and collaborative works. Third Rail Projects has been hailed as one of the foremost groups creating site-specific, immersive, and experiential performance. The partnership is dedicated to the work of Zach Morris, Tom Pearson, and Jennine Willett and their projects that re-envision the ways in which audiences engage with contemporary performance. They have made work in New York, nationally, and abroad since 2000. Their long-running, award-winning immersive hit Then She Fell, was named as one of the “Top Ten Shows of 2012” by Ben Brantley of The New York Times and acclaimed as one of the best theater experiences of 2013 by Vogue.