Presented in French An epic day of video gaming and uprising: asses.masses invites you to play out the heroic journey of a herd of donkeys trying to get their jobs back. The unemployed donkeys have one demand: the humans must surrender their machines and give all donkeys their jobs back. But revolution is never easy! asses.masses is a custom video game designed to be played collectively from beginning to end by a live audience. It’s a 7.5 hour epic story of a herd of unemployed donkeys trying to get their jobs back, all while navigating the perils of a post-Industrial society in which they’ve been made redundant. Cheeky, political, and best described as Animal Farm meets Pokémon meets Final Fantasy, asses.masses puts the control(ler) in its audience’s hands and asks them to discover the space between the work that defines us and the play that frees us. No previous gaming (or donkey) experience required. Approx. run time 7.5 hours. Tickets include meals, snacks, and soft drinks during intermissions. This show has 4 intermissions.
Audience Role
Participation and active spectatorship is a central part of asses.masses. We invite you to be part of our Herd in any way you can
Ages: 13 +
Simulated donkey intercourse
Content Advisories
Interaction Advisories
Mobility Advisories
15
Events
3
Years on EI
About asses.masses
asses.masses is a video game designed by place from beginning to end by a live audience. Created by Patrick Blenkarn and Milton Lim, it's a 7+ experience following a herd of unemployed donkeys determined to get their jobs back in a world set on leaving them behind. For more information about the artists, visit: assesmasses.work patrickblenkarn.com miltonlim.com