Ann Arbor, MI
asses.masses (Ann Arbor)
A 7+ hour video game about unemployed donkeys designed to be played by a live audience in a theatre.
Experience asses.masses as a spectator, a player, or both! The unemployed donkeys have one demand: the humans must surrender their machines and give all donkeys their jobs back. But revolution is never easy! asses.masses is a custom video game designed to be played from beginning to end by a live audience. This is gaming as theater: an immersive, cheeky, and highly original work about labor, technophobia, and sharing the load of revolution. Audience members cheer on and coach brave spectators who choose to take turns at the controller to lead the herd through a post-Industrial society, where asses are valued more for their hides than their potential. asses.masses is Animal Farm meets Pokémon meets Final Fantasy: as exciting in form as it is in content. Confronting automation driven job loss, nostalgia as a barrier to progress, and the role of technology in adaptation, we are encouraged to find space between the work that defines us and the play that frees us. “Hands down one of the best live experiences I’ve ever had in a theater…Milton Lim and Patrick Blenkarn are geniuses.” (Mayfest, Bristol)
Audience Role
Audiences take turns as players using the controller, as spectators help make decisions, offer suggestions, and cheer them on as the story unfolds! You do not need to be good at or have even played video games before in order to participate.
Ages: 13 +
Simulated sex with donkeys. Simulated sex with humans.
Content Advisories
Interaction Advisories
Mobility Advisories
Tags
15
Events
3
Years on EI
About asses.masses
asses.masses is a video game designed by place from beginning to end by a live audience. Created by Patrick Blenkarn and Milton Lim, it's a 7+ experience following a herd of unemployed donkeys determined to get their jobs back in a world set on leaving them behind. For more information about the artists, visit: assesmasses.work patrickblenkarn.com miltonlim.com