Québec, Canada
asses.masses (Quebec City)
A 7+ hour video game about unemployed donkeys designed to be played by a live audience in a theatre.
Without any kind of user manual, Canadian artists Patrick Blenkarn and Milton Lim invite us to an exhilarating and wild full-day gaming experience. The epic adventures of a herd of donkeys unfold in a 10-episode game where aesthetics, game genres, and narratives multiply, with witty remarks rubbing shoulders with scenes of copulation, reincarnation, and revolution. Rendered unemployed in a post-industrial world, the donkeys embark on a quest to regain their jobs. Will humans agree to scrap the machines and give them back their roles? In this ingeniously political interactive experience, the triumph of the beasts lies in the hands of the collective that the audience now forms, becoming the sole performers of the show. Gradually, revolutionary fervor takes over the room, where power is negotiated and solidarity spreads.
Audience Role
Audience members share the responsibility of completing the game. There is one controller. It is up to each spectator if they wish to play a section of the game and up to the audience as a whole to negotiate who has the controller at any time.
Ages: 13 +
Simulated sex with donkeys. Simulated sex with humans.
Content Advisories
Interaction Advisories
Mobility Advisories
Tags
15
Events
3
Years on EI
About asses.masses
asses.masses is a video game designed by place from beginning to end by a live audience. Created by Patrick Blenkarn and Milton Lim, it's a 7+ experience following a herd of unemployed donkeys determined to get their jobs back in a world set on leaving them behind. For more information about the artists, visit: assesmasses.work patrickblenkarn.com miltonlim.com